Using Ionic DevApp, you can quickly see what your application looks like across multiple different devices, and hopefully any obvious problems are going to jump out right away. I will spend a lot of my time looking at just one screen size, but whilst the application may work well for that specific size, there may be problems for other device sizes. Generally, when developing an application I will use Chrome’s DevTools to simulate either an iPhone or an Android device. The biggest benefit I see to Ionic DevApp, as I mentioned before, is as an extension to a normal browser based development workflow. Ionic View serves as a tool to easily demo your application to others, whilst Ionic DevApp will be better suited to viewing your application throughout development. Ionic View and Ionic DevApp are quite similar, but the Ionic team have stated that Ionic View was not really intended to be a development tool. This doesn’t mean you shouldn’t use DevApp throughout development, just make sure that you do test your application directly on the device at some point as well. In the end, you should always test your application as it will be on a real device. For a full list of supported plugins, you can go here. The app works with ionic serve on my web browser or with ionic capacitor run android -livereload on my real android device. However, the number of plugins is limited and if you are attempting to use a less common plugin it likely will not be available. Ionic DevApp comes prepackaged with a bunch of commonly used plugins, so to some extent you can test native functionality. If you’re running into device specific errors, you are going to have to run the application directly on your device to debug. Since your application will be running inside of Ionic DevApp, and not directly on the device, you won’t be able to remotely debug your application. Here are a couple of reasons why Ionic DevApp isn’t going to completely replace testing/debugging on real devices. It may not be what everybody might hope it to be, though. In that sense, I can’t see any cons to using DevApp – it just adds some extra screens to test your application on instantly. I see Ionic DevApp as an extension to my browser based development workflow, rather than as a substitute for device testing. Any applications being served will then pop up in Ionic DevApp. You do not need to be subscribed to Ionic Pro to use DevApp (it is free to use for everyone), but you will require an account.Īll you will need to do is log in to Ionic DevApp on whatever devices you want to test on, make sure your devices are on the same WiFi network as your computer, and then just run ionic serve. To use the new Ionic DevApp, you will need to download the Ionic DevApp application to any iOS or Android device that you want to test on. I decided to finish off my “mobile wall” and set up Ionic DevApp, and now this is what my development process looks like: No need to have your device plugged into the computer, no need to upload/deploy your application anywhere, just run ionic serve and you’re good to go. As soon as you make any changes, those changes will be immediately reflected on every device you have running DevApp. In short, DevApp will listen for any Ionic applications being served through your WiFi network and instantly display the application being developed on the device running DevApp. After a little teasing on Twitter, the Ionic team announced the new Ionic DevApp. In the past few days, the Ionic team has turned my little project idea into a potential epic development tool. I had a plan to build a sort of “mobile wall” to store my old devices, but aside from the potential cool factor, it wouldn’t have been all that useful. In those cases, you should use the local network IP (if the devices are on the same network), something like 192.168.1.XX, and as the local IP works for all cases it's recommended to always use that instead of localhost.īeta Was this translation helpful? Give feedback.I’ve amassed quite a few devices over the years, as I usually hold onto any old ones for the sake of testing mobile applications (in the end, nothing beats testing on a real device). On real devices it won't work because the server is running in the computer and "localhost" is "this device", so fails because you don't have a server running on the real device. Instead, it sees only that it is connected through Ethernet to a router/firewall. If problem not resolve, try with restart you system. Might be you are running ionic serve command and try to ionic run android -l Close all running program and try again. This message happen when live reload url already in use. An emulated device can't see your development machine or other emulator instances on the network. Intead of restarting the system, just kill all node processes. On Android emulator it won't work because it's behind a virtual router/firewallĮach instance of the emulator runs behind a virtual router/firewall service that isolates it from your development machine network interfaces and settings and from the internet. So, on iOS simulator it works because the simulator runs on the same machine as the server (your computer) Are you testing on real devices or simulators?
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